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AI Insights · Timothy · December 2021

Top 5 Boxing Games on Unified Platform in Chile for Q4 2021

Discover the performance trends of the top 5 boxing games in Chile for Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Boxing Games on Unified Platform in Chile for Q4 2021

In the fourth quarter of 2021, the top 5 boxing games on a unified platform in Chile showed varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics.

Level Up Runner from Lion Studios experienced fluctuating weekly downloads, starting at 3.7K in mid-October and peaking at 11K the following week, before gradually declining to around 1.3K by the end of December. The game saw minimal revenue, with a peak of $9 in late November. Weekly active users mirrored the download trend, starting strong at 2.6K, peaking at 9.5K, and then tapering off to around 2K.

Punchy Race: Run & Fight Game by CASUAL AZUR GAMES had an impressive surge in weekly downloads, particularly in December, rising sharply from 1.4K to over 11K. Active users followed suit, increasing from 1K to more than 16K by the end of the quarter, demonstrating a strong user engagement despite no recorded revenue.

Gang Boxing Arena, another title from CASUAL AZUR GAMES, showed a more stable performance in weekly downloads, averaging around 1.5K to 2.5K before dipping to approximately 845 in the last week of December. Active users saw a peak of 4.7K in mid-November but declined to about 2.3K by the end of the quarter.

I, The One — Fun Fighting Game, also by CASUAL AZUR GAMES, recorded consistent weekly downloads, ranging from 1K to 2.8K. The game generated some revenue, peaking at $15 in mid-October. Active users remained relatively steady, with a slight increase from 7.9K to 8.1K at the start of the quarter and fluctuating around 4.6K to 5.2K towards the end.

Push Battle ! by FTY LLC. demonstrated a gradual decline in weekly downloads, starting at 2K in late September and dropping to around 1.1K by the end of December. Weekly active users saw a similar trend, decreasing from 4K at the beginning of the quarter to about 2.7K by its end.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021